Posts Tagged ‘engineering’

VMM_ass 1

Wednesday, October 28th, 2009

assertions system verilog assertions specifying assertions assertions on internal DUT signals assertions on external interfaces assertions coding guidelines reusable assertion based checkers qualification of assertions summery … VLSI Technology engineering

VMM_ass 8

Monday, October 26th, 2009

system verilog assertion rules continuation non-synthesizable assertions … VLSI Technology engineering

VMM_ass 2

Sunday, October 25th, 2009

property operators in system verilog examples summary of property operators … VLSI Technology engineering

Syestem Verilog 1-18

Friday, October 23rd, 2009

Description on Procedural blocks, tasks and functions,always procedural block,system verilog specialized procedural block

system verilog1

Thursday, October 22nd, 2009

system verilog assertion . need for assertion . kinds of assertion . system verilog assertion layers property declaration layer assertion directive layer immediate assertion concurrent assertion sequences more on delays

System Verilog 1 – 21

Wednesday, October 21st, 2009

Description on operator enhancements Casting,multiple for-loop assignments, bottom setting do while loop,unique case decisions,if else decisions

System Verilog 2 – (sv_guide 9)

Tuesday, October 20th, 2009

vectors in sequential logic sensitivity lists .operations in sensitivity list .sequential blocks with begin and end groups .sequential blocks with partial resets .Blocking assignments in sequential procedural blocks .Evaluation of true/false on 4-state values .Mixing up the not operator and invert operator .Nested if-else blocks

System Verilog 1 -3

Monday, October 19th, 2009

manipulating data in a sequence . calling subroutines on matches of a sequence .system functions .seven kinds of property .multiple clock support

System Verilog 2 – (sv_guid 2)

Sunday, October 18th, 2009

Implicit net declaration .Escaped identifiers in hierarchy paths.Methods to avoid the gotchas

System Verilog 2 – (sv_guide 5)

Saturday, October 17th, 2009

Two-state gotchas .Resetting 2-state models .locked state machines .hidden design problems